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AKRACING PRIME Gaming Chair Black Orange Most often it is the office workers and gamers that are the most vulnerable to various health disorders resulting from bad posture. Therefore it is worth finding solutions that will have a positive impact on your health. The best and most effective option is to offer an ergonomic chair by AKRACING. Prepared with great care and attention to detail ensures quick results. Shaping of the seat makes you feel pleasure and relaxation at any time, and your work or gaming sessions will become even more efficient. While sitting at a desk you are straining many parts of your body. Not only the spine but also wrists, neck, shoulders and arms. We know exactly what position the body holds while performing routine duties, so the chair has to be an extension of your spine. Its appearance gives new forms and ideas of gaming chairs. It resembles the interior of a sports car, and nice and soft material doubles the comfort. Rugged metal construction ensures durability of the chair for many years.

Therefore it is worth finding solutions that will have a positive impact on your health. The best and most effective option is to offer an ergonomic chair by AKRACING.
staples desk chairs on salePrepared with great care and attention to detail ensures quick results.
patio lounge chairs folding Thanks to the strong steel frame you can feel safe while sitting in a AKRacing chair.
comfy chairs for basement Whether you use your AKRacing chair for watching a movie, drinking coffee or playing your favorite video game, just pull the lever located on the side of the chair, choose your position and let go of the lever on desired location.
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Black Friday is a shopping phenomenon that’s been big in the US for a very long time. It’s the day after Thanksgiving, and with just about everyone taking a long weekend, it marks the start of the Christmas shopping season. Black Friday has been in the UK since 2010, but us Brits have been very quick to adopt the trend for snagging a deal – especially on electrical products. Free next day Click+Collect*Beer Garden Swiss Alps Amazing Pictures Funny Pictures Pictures Of Places To Go Beautiful Places World Most Beautiful Place Amazing Places To Visit Forward Probably the finest place to enjoy a beer SRxY3.jpg (900×599) b (formerly b and later b) is an American video game development company based in Cary, North Carolina, partially owned by Tencent. Founded in 1991, they are best known for their Unreal Engine technology, which has powered their popular in-house Unreal , Gears of War and Infinity Blade series of games. It is the parent company of game developer Chair Entertainment, and also owns game studios in Seattle, Guildford, Berlin, Tokyo, and Seoul.

Key developers at Epic Games include chairman, CEO and technical director Tim Sweeney, and lead programmer Steve Polge. Jerry O'Flaherty was the studio art director from 2003 to 2007. Chris Perna has been the art director since O'Flaherty's departure from the company. Cliff Bleszinski, Epic's design director, announced his departure on October 3, 2012. Epic Games was founded as Potomac Computer Systems in 1991 by Tim Sweeney in Rockville, Maryland, releasing its flagship product, ZZT , the same year. During the latter portion of i 's life span, Potomac Computer Systems became Epic MegaGames and subsequently released numerous popular shareware games, including Overkill , Tyrian , Epic Pinball , Brix , Dare to Dream , Jill of the Jungle , Kiloblaster , Xargon , Solar Winds , Ken's Labyrinth , Jazz Jackrabbit , Radix: Beyond the Void , and One Must Fall: 2097 . During this time, Epic also published and sold games developed by other developers such as those by Safari Software and also XLand's Adventures of Robbo , Heartlight , and Electro Man ;

and Renaissance's Zone 66 . In 1996, Epic MegaGames produced a shareware isometric shooter called Fire Fight, developed by Polish studio Chaos Works. It was later released commercially by Electronic Arts. In 1997, Safari Software was acquired in whole by Epic MegaGames and some of their titles as well as other pre-1998 games were sold under the Epic Classics brand until late 2012. In 1998, Epic MegaGames released Unreal , a 3D first-person shooter co-developed with Digital Extremes, which expanded into a series of Unreal games. The company also began to license the core technology, the Unreal Engine, to other game developers. In 1999, the company changed its name to Epic Games and moved its offices, including its Rockville headquarters, to Cary, North Carolina. In 2006, Epic released the Xbox 360 and PC bestseller Gears of War and completed work on Unreal Tournament 3 for PC, PS3, and Xbox 360. On August 8, 2007 Epic Games acquired the Polish People Can Fly Sp. z o.o. subsequently renaming People Can Fly to Epic Games Poland on November 1, 2013.

On May 20, 2008, Epic Games acquired Utah based Chair Entertainment. In summer 2009, Epic released the Chair developed Shadow Complex on Xbox Live Arcade. On November 7, 2008, Epic Games released Gears of War 2 , the sequel to their bestselling game Gears of War , which continues the story of humanity's struggle against the Locust Horde. Epic worked on an iOS game, Infinity Blade , [2] which was released on December 9, 2010. [3] They also released Gears of War 3 , the third game in the Gears of War series on September 20, 2011. In 2011, Epic's subsidiary Titan Studios was dissolved. At the 2011 Spike Video Game Awards, Epic Games announced their new game Fortnite . In June 2012, Epic announced that they were opening up a new studio, Epic Baltimore, made up of members of 38 Studios' Big Huge Games. [6] Epic Baltimore was renamed to Impossible Studios in August 2012. [7] However, the studio ended up closing its doors in February 2013. In July 2012, Chinese company Tencent Holdings acquired approximately 48.4% of Epic then issued share capital, equating to 40 percent of total Epic — inclusive of both stock and employee stock options, for $330 million.

Tencent Holdings has the right to nominate directors to the board of Epic Games and thus counts as an associate of the Group. [10] [11] A number of high-profile staff left the company months after the deal was announced. [12] In October 2012, Cliff Bleszinski announced he was leaving Epic Games after 20 years with the company. His official reason was "It's time for a much needed break". [13] Later in December 2012, Epic Games president Mike Capps announced his retirement and cite the reasons as the arrival of a baby boy he is having with his wife and his plans to be a stay-at-home-dad. [14] He subsequently announced his departure of his advisory role as well as his affiliation with the company in March 2013. On January 27, 2014, Microsoft acquired the Gears of War IP from Epic Games. The first game since the acquisition, Gears of War 4 , was released by The Coalition in October 2016, taking over the development duties from Epic. On May 8, 2014, Epic Games announced a new Unreal Tournament title.

The game will be free, open to modding, and essentially developed alongside fans. On June 24, 2015, Epic Games Poland reverted to People Can Fly Sp. z o.o. after Epic Games sold it's share in the Polish studio. The Bulletstorm IP was retained by People Can Fly who has since launched a remastered version called Bulletstorm: Full Clip Edition on April 7, 2017, published by Gearbox Software. On November 4, 2015, Epic Games announced a new third person multiplayer online battle arena game called Paragon . The game was slated for release in 2016, for Microsoft Windows and PlayStation 4, with playable characters expected to be unveiled gradually throughout November. [19] Later in December, Epic Games and Chair Entertainment released Shadow Complex Remastered . Physical copies were released by Limited Run Games while Epic Games' and other digital storefronts handled digital release. On March 1, 2017 Epic Games launched Robo Recall exclusively on the Oculus Rift, the company's first game for virtual reality.

The game is already a critical success receiving a 8.5 out of 10 rating from IGN. [20] Main article: Unreal Engine Epic is the proprietor of four successful game engines in the video game industry. Each Unreal Engine has a complete feature set of graphical rendering, sound processing, and physics that can be widely adapted to fit the specific needs of a game developer that does not want to code its own engine from scratch. The four engines Epic has created are the Unreal Engine 1, Unreal Engine 2 (including its 2.5 and 2.X releases), Unreal Engine 3, and Unreal Engine 4. In 2007, Canadian game studio Silicon Knights sued Epic Games for failure to "provide a working game engine", causing the Ontario-based game developer to "experience considerable losses." Silicon Knights' suit alleged that Epic Games was "sabotaging" Unreal Engine 3 licensees. Epic's licensing document stated that a working version of the engine would be available within six months of the Xbox 360 developer kits being released.

Silicon Knights claimed that Epic not only missed this deadline, but that when a working version of the engine was eventually released, the documentation was insufficient. They also claimed Epic had withheld vital improvements to the game engine, claiming they were "game specific", while also using licensing fees to fund development of their own titles rather than the engine itself. On August 9, 2007, Epic Games counter-sued Silicon Knights, claiming that they were using its engine without paying royalties. [22] On May 30, 2012, Epic Games defeated Silicon Knights' lawsuit, and won its counter-suit for $4.45 million on grounds of copyright infringement, misappropriation of trade secrets, and breach of contract. [23] Consistent with Epic's counterclaims, the presiding judge stated that Silicon Knights had "deliberately and repeatedly copied thousands of lines of Epic Games' copyrighted code, and then attempted to conceal its wrongdoing by removing Epic Games' copyright notices and by disguising Epic Games' copyrighted code as Silicon Knights' own."